News & Thinking

The place for news, insights, and our podcast – all Powered by Learning.

Boys & Girls Clubs of America Logo
October 28, 2022 | Podcast

Powering a Mission with Learning

The Boys & Girls Clubs of America trains staff and volunteers at 4,300 local clubs reaching more than four million young people. Director of Learning Design Yvette Francis explains how learning advances the organization's mission and impacts lives.
 

Listen Now 21 min.
Hagerstown Community College’s Center for Business and Entrepreneurial Studies
October 20, 2022 | News

d’Vinci Moves to New Headquarters at Hagerstown Community College

d’Vinci Interactive has established a new headquarters located at Hagerstown Community College’s Center for Business and Entrepreneurial Studies.

“We are excited for this next chapter of d’Vinci in partnership with Hagerstown Community College and the David W. Fletcher Incubator + Labs. The newly renovated office space, educational setting, and access to future talent will be a great fit for our team and will support the future growth of our company,” said d’Vinci President Mason Scuderi.

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Business Person Leading Training
October 14, 2022 | Podcast

Driving Business Outcomes by Reinforced Learning

No matter how good your training is, the learning won’t stick without support from leadership.  Jennifer Recla, Director of Organizational Learning and Development at the healthcare company Colorado Access, shares how her organization supports employees throughout their learning journeys to make training more impactful and the business outcomes better.

Listen Now 26 min.
Young Asian blind woman at computer
October 7, 2022 | Resources

Accessibility: Making It a Priority, Not an Afterthought

Today almost 26% of adults in the United States live with some sort of disability. That is why, more than ever before, it has become critical to develop accessible learning solutions.

Universal design principles and accessibility standards like the Web Content Accessibility Guidelines (WCAG) make it possible to reduce barriers and make content available to a diverse range of learners. These learners can include people with physical disabilities like those who are blind or deaf and those with cognitive impairments like ADHD, Autism, and Dyslexia.

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Graphic: "Navigating the Learning Ecosystem"
September 30, 2022 | Thinking

eBook: Navigating the Learning Ecosystem

You know you need training but you may not know where to start. Learn more by downloading our eBook, Navigating the Learning Ecosystem.
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Three young children smiling at camp
September 20, 2022 | News

d’Vinci and JPL Donate Video to YWCA through Intern Program

d’Vinci and JPL summer interns partnered with the YWCA Greater Harrisburg to create a pro-bono video to create awareness about Camp Reily, the YWCA’s summer camp program. Camp Reily is an outdoor summer day camp that encourages children to explore and learn about nature, creativity, and teamwork in a safe and enriching environment. The YWCA Greater Harrisburg will be featuring the video project at their Fall Fest on September 24 at Camp Reily.

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PGT Innovations University Logo
September 15, 2022 | Podcast

Using Podcasting in a Blended Learning Solution

Podcasts continue to grow in popularity with more than two million currently available. But can podcasts also work as a training tool? In this episode, PGT Innovations Digital Learning Administrator Sherri Connor shares how this leading window and door manufacturer’s podcast has become an important part of their learning and development program. 

Listen Now 23 min.
Creative Child Media of the Year 2022 Award Badge
September 13, 2022 | News

Computer Science Interactive Comic Book Earns Top Honors

Creative Child Magazine has named STEM Sagas: Virtually Rerouted a 2022 Media of the Year in the Digital Downloads & Interactive Online Media category.

The interactive comic book created by SAE International’s A World In Motion® (AWIM) and d’Vinci Interactive gives teachers a unique STEM resource to educate 4th through 8th grade students about computer science. 

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KPMG Globerunner Cup Team Member Posing by Top Gun Poster
August 30, 2022 | Podcast

Using Gamification to Engage and Inspire Employees

You may think of accounting and tax firms as working “by the books,” but when it comes to training, global accounting firm KPMG is leveraging innovative technology to engage and educate their global workforce. Vaughan O’Leary, Interactive Learning Apps Program Manager at KPMG, shares how his company’s Globerunner Cup is training team members and connecting associates around the world through gamification.  

Listen Now 25 min.
Man with glasses looking at a thumb drive held in his hand
August 22, 2022 | Thinking

Is Digital Learning the New eLearning?

This was a recent topic among our team members at d’Vinci. The result was a surprising consensus that the term “digital learning” should be used differently than the term “eLearning.”

The Difference between eLearning and Digital Learning

According to our team members, digital learning should only be used when referring to the learner’s perspective. The digital learner participates in digital learning by consuming digital content, using digital tools and engaging in digital experiences.

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