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Category Archives: Learning Games

Gamification: It’s All About Engagement

Luke Kempski

Dr. Karl Kapp, a noted author and faculty member at Bloomsburg University’s Institute for Interactive Technologies (IIT) recently visited JPL to talk to our team about gamification. Gamification is using game-based approaches and elements in order to engage an audience. Before his session, he spoke to us about why the popularity of gamification is growing in the corporate world.

https://www.youtube.com/watch?v=g6PzSoA0XIc
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Learning Games and Simulations: Getting Started

Luke Kempski

I know many training leaders who have developed strong workflows to produce valuable e-Learning courses for their organizations. They have built teams, processes and infrastructure to deliver consistent, quality courses that meet standards and learner expectations. That workflow has also been essential to them meeting productivity goals, deadlines and budgets.

The challenge for training leaders comes when they want to take a learning experience to a higher degree of interactivity, such as in a learning game or simulation. How can they do this without disrupting the efficient, productive and successful workflow? I’ve seen this dilemma navigated in three ways: scaling up to do it in-house, outsourcing the development or taking a partner approach. Read More

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Today’s Range of e-Learning Solutions

Luke Kempski

Training leaders today need to consider a wide range of e-Learning and blended learning approaches to accomplish their objectives. Frequently, I see organizations use rapidly developed e-Learning modules as the solution to all learning needs. Others may conduct all of their training in the classroom or through Web-Ex or some other single approach. At the same time, I often read purists lambast rapidly developed learning modules while advocating for full-blown simulations for almost every need. While each approach – including new ones such as social learning – can be appropriate, each learning goal deserves special consideration. Read More

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